Digital concept Bernoulligymnasium

A

Review

  • Application-oriented use of the free MS Office package
  • Basic digital education for lower school classes in ascending order in the first classes since the 2018/19 school year to the extent of 16 hours
  • Successful setup of the complete WLAN network and implementation of work devices in the classroom
  • Revision of basic digital education for the first and second grades, including the integration of e-education offerings.
  • Implementation of learning platforms and alternative teaching methods (flipped classroom).
  • Training opportunities for teachers.
  • Expansion of cooperation with the eEducation platform.
Current status
  • Achievement of “expert status” in the eEducation working group.
  • Increased offerings in the context of SCHILFs and pedagogical conferences on digital forms of learning and Internet Savety.
  • Focus on responsible use of social media – use of further training (Safer Internet) for pupils, parents and teachers.
  • Saver Internet Day event at the school
  • Increased use and implementation of digital communication tools.
  • Use of the electronic class register along with improved interdisciplinary work, booking options for rooms and devices for clearer implementation of basic digital education.
  • Implementation of a project class – digital class
  • Launch of the Erasmus+ projects GEMS and BioEconomy4Future
Planned measures (short-term)
  • Improved public relations via traditional and new media channels.
  • Integration of gamification into lessons – participation of the school in the eTwinning project (Erasmus +). Increased use of Minecraft education.
  • Joint creation of flipped classrooms and learning games.
Planned measures (medium-term)
  • Achievement of “Expert+ status” in the eEducation working group.
  • Establishment of the project class – digital class in the school profile
  • Increased variance in presentation options with digital tools.
  • Improving the feedback culture and reflection processes with digital media
Planned goals (long-term)
  • Recording digital skills using a grid system
  • Improve collaboration when creating and developing digital units
  • Creation of a “digital learning space” with VR options
  • Use of learning platforms for personal objectives to further develop students’ skills
  • Development of self-directed learning phases for pupils Creation of an exchange pool for successfully implemented digital modules